Def Jam 3.
I concur with what David has written. If I remember correctly, the fact that the game was developed by AKI was one of its major selling points. To support the fact that it was not just a game exploiting the use of licenses was heavily used in the promotion of the series. Def Jam was destined to be an excellent title. The coaction of a contemporary soundtrack, over the top cartoony action with hints of realistic fighting, and responsive gameplay would lead me to proclaim that the DJ original and sequel (especially the sequel) are must have titles even for those not to fond of wrestler/brawler/rapper games. I also agree with what David has written regarding Electronic Arts electronic art of ruining franchises. I feel games developed and produced by EA on their own are fine such as their sports series. However, it seems when they obtain a series the case is not always true. There is the counterpoint of the SSX series, which I would have to say is the best cartoony snowboarding game currently avaible, which is not saying much. There is also the Burnout series, another niche game. Again, I would say the Burnout series is the best chaotic racing game, and again I would have to make the point that it is not saying much. Much like Spielberg directing a Kubrik film the intentions are always well meaning, yet the result seems to be lacking. Specifically, I refer to the James Bond: Agent Under Fire game as an example. This game came out after the era of Goldeneye, one of if not the best first person shooters available on consoles. Gamers hoping EA's reiteration would turn out many times better were sorely disappointed. I just hope EA does not make the same mistake with the DJ series.

